Posts Tagged ‘rpg’

Maze The treasure hunters is revealed

May 11th, 2012

‘Maze: The treasure hunters’ is revealed at ChangYou’s media press conference in Beijing.

Maze is a FPS based shooting RPG and sets up battles between Relic Chaser and Treasure Hunter. Relic Hunter is the secret group trying to use the power of ancient relics for its own purpose. Treasure Hunter is the one who would stop them. The purpose of the game is adventuring through ancient ruins all over the world and defeating ancient monster to acquire treasures.

Users would fight against ancient monsters as well as disassemble traps that protect treasures. To achieve goals, a user needs to cooperate with other users.

The weapons and classes in the game are familiar with most FPS game users. Classes would be categorized as Scouter, Assaulter, Sniper, Heavy Trooper. However, characters gain experience points after killing monsters and improve his/her skills just like you have experienced in RPG.

‘Maze: The treasure hunters’ is developed by Dream Execution, the creator of online FPS game ‘War Rock’.

For more information click the link following: Link

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New Action MORPG Dungeon Striker is announced!

April 5th, 2012

NHN announces Dungeon Striker, a brand new Action MORPG from EYEdentity Games, publishing schedule today. NHN schedules its first OBT on the 27th of April through Hangame.

Dungeon Striker is designed for everyone. It eliminated the complex control system, limited classes, and requiring long play hours. Instead, it has ultra-speed combat such as hitting 10 times per second, unlimited transferring class system etc.

4 Classes for the 1st OBT

The game will provide 4 classes for the 1st OBT: Warrior, Ranger, Mage, and Cleric. A user could create his own character like a cloak-able warrior or a mage with healing abilities by combining each class.

Users could apply for the 1st OBT from today at the official site: http://ds.hangame.com

For more in-game screenshots and teaser movies, please click here.

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Ragnarok Online, the 3rd publisher for China is announced

April 2nd, 2012

Gravity announced that they made a publishing contract for Ragnarok Online in China with Kunlun Tech Co.,LTD., on the 30th of March. The service will be re-launched on upcoming August.

Ragnarok Online started the service for China through Softworld from Taiwan in 2003. Shanda Games continued to publish the game from 2005 as well. Gravity hopes that gamers would get interested in the game one more time by changing publishers. Kunlun will launch various events including promotions for new comers by using their user pool. The game will add several new contents and provide better customer supports.

Ragnarok Online has been launched several different regions such as Japan, Taiwan, China, Europe, N-S America, Africa, Oceania and becomes the cornerstone of Korean online games. That is succeeded in abroad.

The total accumulated revenue from Ragnarok Online has exceeded $877 million. The maximum number of CCU recorded 780,000 in the worldwide and registered users exceed 5700million in worldwide.

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NHN to Test Winning Eleven Online in Q2

February 9th, 2012

NHN is going to test <Winning Eleven Online> and <Metro Conflict> in the first half of this year.

“We would launch the first closed beta test of <Winning Eleven Online> which is under development in cooperation with Konami within the first half of this year followed by an open beta test and commercial service within second half of the same year,” said SangHun Kim the CEO of NHN at the 2011 earning report held February 9.

<Metro Conflict> is also aiming at the first half of this year for CBT while schedule of a highly anticipated action strategic RPG <Kingdom Under Fire 2> has not been disclosed at all.

InJoon Hwang the CFO of NHN said “Game division of NHN seems to grow by 5~10% this year. We are going to shrink web games business but <TERA> and the two upcoming titles, <Winning Eleven Online> and <Metro Conflict>, would head the second half’s sales up.”

NHN had achieved US$1.9 trillion of annual sales in 2011, including US$574 million(30% of the whole sales) from online games.

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Return of Legendary RPG, The War of Genesis 4

January 18th, 2012

Before I start talking about this game, I need to explain what this game means to Korean gamers and market first.

<The War of Genesis>(<WG>) series has been one of the best and most famous Korean RPG ever. Its developer, Softmax, introduced its first series in December 1995 and released its 6th and last title, <WG3:Part 2>, in December 2000, featuring high quality graphics and sounds, impressive characters, awesome skill effects, various strategics, top voice actors and profound story.

The games had set an unprecedented record of 700,000 sales as a sole game series and had brought a golden age to the developer.

HyungTae Kim, currently AD of <Blade & Soul> of NCsoft, made a name for himself with his unique characters as a character artist of <WG3>.

After 12 years, Softmax finally revealed the development of a MMORPG <WG4: Spiral Genesis>. However the news is just not utterly welcome because Softmax had always said “We do not want to develop <WG4> or remake the series because they are our last resorts.”

YunKyu Choi the director of Softmax said “Blizzard did a good job on melting history and content of <Warcraft> into <World of Warcraft>. I believe <WG> series got some history and world of its own. So we are putting a lot of effort into conveying our own feelings and worlds through keeping the characteristic content and history of the game, evading simple grinding and level-up.”

Softmax has developed RPG <Magna Carta> and <Magna Carta 2>, MMORPG <Talesweaver>, and MOTPS <SD Gundam Capsule Fighters> for last decade.

» Read more: Return of Legendary RPG, The War of Genesis 4

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