Tag: review

Civilization Online 1st CBT Review

<Civilization Online> just finished its first CBT which took place for a week. The test revealed overall session-based play for the first time. Each session for this test took 48 hours.

You can quickly peep how characters and their classes change as their civilization moves on.

<Sid Miere’s Civilization> series are a turn-based strategic simulation game in which players develop their civilization, expand their territory, and build structures for better cities as a leader. Likewise, players in <Civilization Online> can do the same but as a civilian. This is the biggest difference between the original series and the MMORPG. You are no longer a leader of the civilization.


Construct your own cities!


At the beginning of a session, players start as either infantry or archer and become lancers, riflemen, or gunners as their advanced civilization bring them new technologies. At the same time, you can construct your own city if you are a guild leader. Since anyone can be a guild leader with a handful of money, anyone literally can construct a city at anywhere.


You can even have your own city in the Antarctic if you can manage shipping required materials. Of course it would be much better and easier to develop your city if rich resources such as gold and iron ores are near the city.


Develop civilization altogether!

In <Civilization Online>, advanced tech research and development of era are proportional to the development of cities. To get to higher city level, more guild leaders with other players need to construct more cities and buildings around.


Warfare is another big part of the MMORPG. An ultimate goal of this game is to occupy as many cities as your civilization can. Therefore so many battles take place every two hours – one hour for battle and another hour for break time. Well-teamed-up 5 players can conquer a city of level 1. So you may defense your major cities from enemies, or plunder and take their empty cities. It’s your choice.


50,000 gold is rewarded if you take over other civilizations’ city. 50,000 gold is enough money to build two biggest buildings. With this big money you can either buy things for next battle or construct your own city.


Prevail against other civilization

You and your civilization may win if your civilization achieves more than 60% of occupation point during the session. ‘Occupation Victory’ is the only winning condition revealed so far.


Then how to get higher occupation point? Players need to have multiple high-level cities and plunder or destroy enemies’ high-level cities. This makes players spontaneously participate large scale PvPs among high-level cities.


Once each session ends, everything except rewarded cards gets reset. The rewarded cards permanently allow players’ character better ability or active skills that can be used regardless of classes. The more sessions you’ve done, the stronger you are.