Which Korean online game companies will be appeared at E3 2012? Nexon, Wemade, CJ E&M, Eastsoft, Bluehole Studio will be there.
Nexon brings ‘Dungeon&Fighters Live’ for Xbox360 at E3 and will be held media showcase on the 6th of June. ‘Dungeon&Fighters Live’ is similar to its online game version, but supports 720p for TV. It supports single play as well as party play through Xbox Live.
Wemade Entertainment will announce 8 mobile games – ‘Choas&Defense’, ‘Goblin Mobile’, ‘Friend Fighter’, ‘Pet Island’, ‘Hero Square’, ‘Rhythm Scandal’, and ‘Project Q’ for the first time.
CJ E&M will introduce various online games includes ‘S2 Online’, ‘Bloody Hunter’, and a Roleplaying Shooting ‘Hounds’, MMORPG ‘Monarch’. Eastsoft will bring ‘Cabal 2’, which ended CBT last November. Bluehole Studio will have a booth for ‘Tera’, while Maiet Entertainment will show ‘Raiderz‘ at Perfectworld booth.
This is the third installment of the five-part series: Non-targeting MMORPGs.
The number of non-targeting MMOs has surged in 2009. EyeDentity Games‘ Dragon Nest, NHN‘s C9, Bluehole Studio‘s Tera and Nexon‘s Mabinogi Heroes all employed non-targeting system in their games. Non-targeting enables players to enjoy better actions yet limits the number of players due to a balancing problem. As a matter of fact, C9, Mabinogi Heroes and DrangonNest all emphasize the action aspect of the game.
<NHN Games’ C9>
Bluehole Studio’s Tera created this trend of emphasizing action yet still maintaining characteristics of MMORPG. Project H, a MMORPG developed by MAIET Entertainment (a studio behind Gunz), also falls into the category.
In MMORPGs, non-targeting system should be based on articulately structured target area and view. Game developers learned through trial and error in order to achieve high quality non-targeting system, which would be totally new to MMORPG.
From the user side, ?they welcomed such changes. C9 received rave reviews and was mentioned as one of strong contenders for the game award. DragonNest and Mabinogi Heroes seemed to meet users’ expectations throughout CBT.
<Bluehole Studio’s Tera>