Tag: kespa

Korean e-Sports had fever over the last weekend

The fever started from the announcement from KeSPA(Korean eSports Association) that they won’t participate in GSL Season 4 and are not sure about future GSL participation. The announcement shocked many people include GOM TV – the host of GSL, ESF – e-Sports Federation, Blizzard Korea and for the most fans. It happened 2 months after Blizzard, KeSPA, GOM TV is held the day of vision declaration to cooperate developing Korean e-Sports.

ESF, mainly consists of GSL Starcraft2 players and staffs, immediately announced that they won’t participate in OSL – Ongamenet Starleague until KeSPA makes sure about future GSL participation.

KeSPA adjusted their announcement by joining GSL from Season 5 after ESF’s announcement. However, ESF did not change its previous stance because KeSPA still did not make clear about the future GSL participation.

Finally, the incident concluded by KeSPA. They announced that they will join GSL Season 4 and handed-in the list of players who will play for GSL.

Fans are very disappointed about KeSPA and Ongamenet. However, the most disappointment comes from Blizzard Korea. It seems they had absolutely no idea what is going on until the incident came up even though they are the mediator of all.

eSports Federation deferred joining OSL

eSports Federation deferred joining Ongamenet Starleague. eSports Federation mainly consists of Starcraft2 players and staffs in GSL, GOM TV Starcraft2 League.

They said “We cannot believe KeSPA decided not to join GSL Season 4.” They also retort KeSPA’s argument that they cannot join GSL because of busy schedule and the lack of communication with GOM TV. Because GOM TV has managed SC2 League schedule for more than 2 years and keep contributing to improve Starcraft2 e-sports scene throughout the world.

They also said they don’t want to GSL disappeared because it could damage Korean e-Sports market and threat the fate of eSports Federation. They also insist that the decision from KeSPA attenuate the day of the vision declaration. Blizzard, KeSPA and GOM TV promised to cooperate for further e-Sports growing on the 2nd of May, 2012.

According to above reasons, they asked KeSPA to join GSL and decided to postpone their decision on joining OSL until KeSPA makes their final decision for GSL Season 4.

KeSPA explains the reason not joining GSL Season 4

KeSPA announced their official stance on their decision that made yesterday – KeSPA pro-gamers won’t join GSL Season 4 Code A Qualifiers.

After the day of the vision declaration with GOM TV, KeSPA and Blizzard, KeSPA allowed their playes to join WCS, OSL, Cross Match on GOM TV, WCG, MLG Invitational. Those have been possible because KeSPA communicated with the host of each event over months to control the schedule.

KeSPA players will be presented at SC2 Proleague, OSL, WCG Korean representative qualifiers, WCS and MLG online matches, MLG final invitational. Their regular week schedule will be 4 days for Proleague, 2 days for OSL, 2days for MLG cross matches.

Therefore, KeSPA decided not to join GSL Season 4 because of their busy schedule.

About the future plan for joining GSL, KeSPA told “We don’t join GSL Season 5 because there has not been enough discussion prior to the event. If we discuss several issues prior to the event enough and if it could make some synergy with Proleague, we will join the future GSL.”

KeSPA told that if there were any requests to join the event domestically as well as internationally, they will give priority to their event schedule such as Proleague and other planned events.

KeSPA rejected to join GSL Starcraft2 League

KeSPA(Korean e-Sports Association) announced they will not join GSL Season 4 Code A qualifier.

GOM TV, the host of GSL (Global Starcraft2 League), asked KeSPA whether they will join or not during the last season as well. At that time, they said their team and pro-gamers are not ready enough for competing and need more time. However, they rejected to join this season again.

GOM TV, KeSPA and Blizzard were held the day of the vision declaration, which they said they will unite separated Korean e-Sports scenes into one and cooperate to improve e-Sports. It seems it was an empty promise after all.
GOM TV told “We will open the registration for GSL Season 4 Code A qualifier from the 24th of August as we planned”. It seems the decision from KeSPA could break the reconciliation mood between GOM TV and KeSPA.

Fans have gone crazy to watch during last WCS matches as well as Cross matches, which were the events that KeSPA and GSL pro-gamers are all competing together. Because GSL pro-gamers participate in StarLeague from Ongamenet, fans expect KeSPA pro-gamers will be presented at the next GSL season.

However, the decision from KeSPA is pouring the ice cold water over Starcraft2 fans again. KeSPA boycotted MSL in 2007 and made GOM TV Classic Starcraft League closed in 2008, and 2009 by not allowing their pro-gamers to participate in the league.

GOM TV is very disappointed and they will announce their stance very soon. A staff from Blizzard Korea also said “We are disconcerted by KeSPA’s sudden announcement. We will look over it and make an announcement by tomorrow”.

TOP 11 gaming issues during the 1st half of 2012 in Korea

1. Blade&Soul and Diablo3

Both was launched during the period and made various issues. Especially Diablo3 claimed #1 PC Bang ranking chart with 430,000 CCU. Diablo3 also suffered from server issue, a roll-back error, balance & bug issue. Blizzard announced the restrictive refund policy for Diablo3 after Fair Trade Commission’s investigation.

Blade&Soul topped Diablo3 during OBT, but stepped down to the 3rd after the commercialized service was started.

2. Nexon acquires shares from NCSoft

Nexon acquired 14.7% shares from NCSoft CEO Taek-jin Kim and became the major shareholder of NCSoft. It was huge because two among biggest Korean online game companies agreed to cooperate. On the other hand, the question around NCSoft is getting bigger because NCSoft CEO Taek-jin Kim has not revealed the use of 800 billion Won (about $700 million), which is a compensation for 14.7% shares from Nexon.

 

3. On restructuring

M&A was a hot issue last year. During the first half of the year, restructuring was a hot issue among Korean online game companies.

NCSoft announced its restructuring plan on the 19th of June and started accepting voluntary resignation. NCSoft will cut at least 100 employees and focus on developing games more. Neowiz Games has done restructuring and NHN is on restructuring now as well.
Restructuring is happened every year, but the atmosphere around the Korean game industry is chaotic because many people have left the industry this year more than ever.

4. PC Bang ranking Cataclysm

PC Bang ranking has not changed for many years until this year. League of Legends topped Korean PC Bang ranking on March with 13.91% occupation rate and kept staying at the top before diablo3 launching.

Diablo3 achieved ‘The best PC Bang occupation rate record ever’ with 38.75% and topped League of Legends. Blade&Soul claimed #1 from Diablo3 during its OBT.

5. Another Cataclysm for e-Sports

Starcraft’s Brood War has dominated Korean e-Sports market for more than 10 years. However, The year 2012 is the last. Proleague hosted by KESPA (Korean e-Sports Association), will be held with Starcraft2 from October, 2012 to 2013 as well as Starleague hosted by Ongamenet.

In addition, another e-Sports icon is rising – League of Legends. Summer league of LOL The Champions will be held soon as well as World Championship in Autumn with the total prize money of $3 million.

6. Playable time select system

New protection system from game addiction called ‘Playable time select system’ will take effect from the 1st of July. It is the system that restricts the youth from playing game during the time that a legal representative requests.

Once the system is conducted, the youth under the age of 18 and his/her parents as a legal representative could set the game available period. If the time that parents want is collapsed with the period that a youth wants, the period selected by parents becomes priority.

Korean online game companies are needed to spend additional developing cost to apply the system into their games. Some companies request Game Rating Board to categorize their games as ‘Over age 18’ not to apply this system into their games because of the additional budget.

Xbox360 and PS3 are no exception. PS3 Store will be closed on the 29th because of it.

7. Items trade for Real Money

Real Money Aution House (RMAH) for Diablo3 was opened on the 13th of June in the U.S. However, Korean could not use RMAH because of the government’s policy. Ministry of Culture, Sports, and Tourism (MCST) announced that the acts of trading game money, items by a company is illegal from July while it is still possible that game money and item trading between individual users.

8. Have you seen any innovation stuffs at E3 2012?

Most people from Korean online game industry were disappointed at E3 2012. There were full of games that were named after sequel or reboot. In addition, we found too much violence within games.

9. Heading for Chinese’s mobile game market

Com2uS and Gamevil, two of most anticipated Korean mobile game companies, is head for Chinese mobile game market. Escape the ape and Tower Defense: Lost Earth from Com2uS was ranked #1 and #2 in Chinese App Store while Gamevil was selected as the best global mobile platform company in China.

10. Smartphone games are booming!

Wemade Entertainment, which was client based online game company once, is now focusing on developing smartphone games. Nexon, NCSoft, NHN, CJ Netmarble, Neowiz Games have made their mobile games division stronger.

Mid-sized online game companies such as Nowcom, Liveplex, Choirock Games are also declared to develop mobile games. We could easily found a new mobile game company, established by an Individual developer. The number keeps increasing now.

11. Crossfire is on fire

The revenue of Online FPS game Crossfire from China only exceeded 1,000 billion Won ($874 million) with 3.5 million CCU. Its global publisher Neowiz Games are disputing with Smilegate, developer of the game, for extending the publishing contract. The publishing contract between Neowiz Games and Tencent will be expired in summer of 2013.
Smilegate is not satisfied with Neowiz Games’ sudden decision that closed domestic service of Crossfire without noticing Smilegate.