Bluehole Studio, a developer of MMORPG <TERA>, announced that it attracted investment of US$13M from IMM Investment and Premiere Partners for its next game on June 23. Bluehole Studio started working on two brand-new MMORPGs.
Bluehole Studio had attracted investment of US$8.4M from Altos Ventures in 2008 and US$17.7M from a consortium formed of six investors such as Kaynet Investment and Stonebridge Capital in 2009 respectively.
Which Korean online game companies will be appeared at E3 2012? Nexon, Wemade, CJ E&M, Eastsoft, Bluehole Studio will be there.
Nexon brings ‘Dungeon&Fighters Live’ for Xbox360 at E3 and will be held media showcase on the 6th of June. ‘Dungeon&Fighters Live’ is similar to its online game version, but supports 720p for TV. It supports single play as well as party play through Xbox Live.
Wemade Entertainment will announce 8 mobile games – ‘Choas&Defense’, ‘Goblin Mobile’, ‘Friend Fighter’, ‘Pet Island’, ‘Hero Square’, ‘Rhythm Scandal’, and ‘Project Q’ for the first time.
CJ E&M will introduce various online games includes ‘S2 Online’, ‘Bloody Hunter’, and a Roleplaying Shooting ‘Hounds’, MMORPG ‘Monarch’. Eastsoft will bring ‘Cabal 2’, which ended CBT last November. Bluehole Studio will have a booth for ‘Tera’, while Maiet Entertainment will show ‘Raiderz‘ at Perfectworld booth.
Supreme Court confirm the original verdict that former Lineage3 Development Team members’ suspicion of leaking Lineage3 Trade secret on the 16th of April. The suit was leaded by the prosecution not by NCSoft.
The prosecution appealed against the decision of the court of first instance that some are acquitted in June, 2009. High Court judged them guilty again and some of them received tougher punishment than the court of first instance.
Supreme Court only confirms the case is guilty or not. The former head of department was sentenced to one and half year in prison with 2 years of probation. The former team manager of development was found not guilty at the court of first instance, but sentenced 8 months in prison with 2 years of probation at High Court. Some of team members was fined US$6,100~8,800.
A person from NCSoft said “Leaking trade secret is the important issue of life or death to the company. The judgment from Supreme Court could establish a good precedent to people who work at IT companies where resignation and changing jobs are common depends on the success of the project.”
Beside of the prosecution’s suit, the civil case for damages leaded by NCSoft is waited for the court’s ruling. NCSoft claim damages of US 5.7 million against Bluehole Studios, the developer of TERA. NCsoft won the original trial, but Bluehole Studio won the second trial.
Bluehole Studio announced that TERA will be self-published for the North America region by its subsidiary, En Masse Entertainment, formerly Bluehole Interactive.
TERA kicks off the 3rd Closed Beta test from February 26 for 10 days via NHN Hangame in Korea.
This is the third installment of the five-part series: Non-targeting MMORPGs.
The number of non-targeting MMOs has surged in 2009. EyeDentity Games‘ Dragon Nest, NHN‘s C9, Bluehole Studio‘s Tera and Nexon‘s Mabinogi Heroes all employed non-targeting system in their games. Non-targeting enables players to enjoy better actions yet limits the number of players due to a balancing problem. As a matter of fact, C9, Mabinogi Heroes and DrangonNest all emphasize the action aspect of the game.
<NHN Games’ C9>
Bluehole Studio’s Tera created this trend of emphasizing action yet still maintaining characteristics of MMORPG. Project H, a MMORPG developed by MAIET Entertainment (a studio behind Gunz), also falls into the category.
In MMORPGs, non-targeting system should be based on articulately structured target area and view. Game developers learned through trial and error in order to achieve high quality non-targeting system, which would be totally new to MMORPG.
From the user side, ?they welcomed such changes. C9 received rave reviews and was mentioned as one of strong contenders for the game award. DragonNest and Mabinogi Heroes seemed to meet users’ expectations throughout CBT.
<Bluehole Studio’s Tera>