Posts Tagged ‘Aion’

Mysterious Projects from NCsoft will use Unreal Engine 4

February 14th, 2013

NCsoft announced that they made a contract with Epic Games to develop 2 huge online games by using Unreal Engine 4 on 14th of February. It means NCsoft has 2 more projects ongoing beside ‘Lineage Eternal’ revealed at G-Star 2011,

Even though NCsoft did not mention what they are, people expect they are ‘LINEAGE3’ and ‘AION2’ because NCsoft called them as next series and they recently insisted using own IP more actively in the future.

It has been known that they have been developing LINEAGE3 since August, 2011 by using their own game engine. But, it has been confirmed that the project was cancelled because of internal issues at the middle of 2012. For AION2, it has been known that it has been on developing from the end of 2011. The original AION was using Cry Engine.

People expect their new projects will be developed for 2 to 3 years with $92.3 million budget for each. This budget size is 4 times bigger than AION and exceeds Archiage as well.

NCsoft Rep said “That’s right. We are developing 2 new series now. However, we cannot confirm what they are. These projects will be introduced after Lineage Eternal.”

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NCsoft focuses on Chinese market and mobile games in 2013

February 6th, 2013

According to NCsoft 3rd quarter 2012 earnings report, the earnings were increased with the releases of Blade & Soul, Guild Wars 2. Lineage, the oldest game of the company, generated the incredible amount of revenue more than the revenue from Linage 2 and Aion.

The total revenue during the term is 188.2 billion Korean Won (About US$173 million), which 23% was increased compared to the last year same period.

The primary goal for the year 2013 for NCsoft is the successful launching of Guild War 2 and Blade & Soul to China and other Asian countries. Blade & Soul for China will be F2P unlike Korea and heavily localized for China as well. NCsoft chose different publishers for both games – Tencent for Blade & Soul, Kongzhong for Guild War 2 – because Tencent has too many MMORPGs to launch this year include Archeage.

NCsoft will focus on mobile game market as well since the company declared the year 2013 as the first year to enter into the mobile game market. Ncsoft is developing Linage: The second Moon for mobile with GREE and various mobile games will be come from Ntreev, a subsidiary company.

For the western online game market, Wild Star from Carbine Studios is coming.

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NCsoft changed its organization

December 13th, 2012

NCsoft rebuilds NA & Europe organizations as a holding company system.

NCsoft announced that they established NC West Holdings on the 24th of November as the holding company of NA & Europe organizations. Total shares of NC Interactive and Arenanet are invested in kind to the holding company.

Because NCsoft has 100% shares of the holding company, they will manage NA & Europe organizations as well. Originally, NCsoft split its western business organization into three; NC Europe, NC Austin, NC interactive. Later, NC West united NC Europe, NC Austin and Arenanet.

Development & publishing organizations will be belong to NC West Holdings. NC Interactive will take care of Aion, Blade&Soul while Arenanet for Guild War 1&2 and Carbine Studio for Wild Star independently.

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How long will Diablo3 fever go?

May 25th, 2012

Diablo3 fever hits Korea high since launching. The question is how long it will be? We asked it to 230 industry people. They consist of developers and business men.
About 90% of the participants answer that Diablo3 is succeeded beyond their prediction. Business people surprised 6.6% more than developers.

The result of Diablo3′s success was expected or more than expected, 89.5%

About how long Diablo3 fever will go, 30% predicted that it will go until June while 17% answers until the next year. Business people predicted it will be getting cold any time soon, while developers predicted it will go until the summer vacation. Participants who did not play Diablo3 predicted more that it won’t last long than participants who play it.

Could Diablo3 keep providing new contents often?

More than the half of participants chose the lack of contents as the main reason people will quit to play Diablo3 because it is a package game not an online game.

After Diablo3 fever becomes stable at PC Bang, 41.8% participants predicted PC Bang occupying rate of Diablo3 will be over 16%, which could be #1 at PC Bang. 18.7% answers it will be between 11~15%, which could be top5 at PC Bang.

PC Bang owners & Item trade sites is also happy with Diablo3′s success

Beside Blizzard, who is getting most benefits from Diablo3’s success? 41.2% of the total participants answer PC Bang owners. 35.2% Developers answer item trade sites, while 29.4% business men agreed.

PC Bang occupying rate for LOL is down from 20% to 11% because of Diablo3

Then who is getting most damages from Diablo3’s success? Participants chose League of Legends overwhelmingly and the next is Aion.

Who might be the crises for Diablo3’s continuing success? While 49.6% answer it won’t affected by external factors, 26.5% chose Blade&Soul OBT in June.

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League of Legends to Hit 200,000 CCU Soon

February 17th, 2012

Riot Games’ <League of Legends> is about to hit 200,000 concurrent use(CCU) in Korea after three months of the local service.

According to a game ranking website Gametrics the AOS game has hit top 20 online games last December and is recording 8.98% market share of internet cafe following FPS game <Sudden Attack> and MMORPG <Aion>.

Once an e-Sports league ‘LoL Invitational’ hosted by OnGameNet kicked off on the 21st of January, the internet cafe has revved up even more.

A graph of internet cafe ranking(yellow&right) and playtime(blue&left) of League of Legends

» Read more: League of Legends to Hit 200,000 CCU Soon

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