The block-type maps of <Maple Story 2> were indeed contents that were aimed for the <Minecraft> audience.
The ‘Maple Story 2 Supports Day’ took place in the Nexon Arena on the 28th. The convention was held for the fans <Maple Story 2> who are anticipating its arrival, and game contents and development directions were explained. The new ‘block-type maps’ were explained at this convention, and the focus of the game was explained to be ‘user created contents.’
Unlike its predecessor, <Maple Story 2> uses block-type maps. All stages are designed with multiple 6-side blocks, similar to <Lego> or <Minecraft>.
Each of the blocks that are in a map can be removed and attached at will, and players will be able to use this system in various ways. For example, players are able to pull out street lamps or telegraph poles to fight, and move or create objects. However, the moveable objects are restricted to a certain number depending on the stages.
The features that uses blocks to their full potentials are player housing and dungeon development. In <Maple Story 2>, players are able to purchase specific blocks within the maps like real estate. Blocks differ in prices depending on its location or specifics, and players can build objects and buildings on the blocks they own.
If a player lacks in-game currency, that player can opt out to live in a public facility such as apartments. Even in these public facilities, players still have the option to collect various blocks to personally design their houses.
Players can also use blocks to create dungeons or mini-games. <Maple Story 2> offers a separate making tool for such purposes. Monsters and traps can be placed strategically throughout the given space, and trigger events can be designed to activate upon specific user actions. Not only can players experience their self-created dungeons in real time, they can share their creations with other players or even “operate” it.
Aside from these features, <Maple Story 2> plans to add other user-created contents such as transportation systems, crafting professions, and more.
The reasons behind such changes for <Maple Story 2> seem to be in the interests the main target audience group, the fans of <Minecraft>. <Minecraft> has been gaining popularity among gamers between the ages of 10 to 29 for its freedom to create in group settings.
If users are able to create original contents and share them at will, similar to <Minecraft>, the biggest concern of all online games, contents, will take care of itself. However for this to be achieved, the game must allow free customization just as much, or even more than <Minecraft>.
<Maple Story 2> is a prequel to its original, and the CBT is planned for the second half of this year. For those who may be wondering, the game will still be controlled by keyboard only. Below are some of the screenshots of <Maple Story 2> that were shown at Supporters Day.