Archive for August, 2011

Seal Online Launched CBT in Malaysia

August 30th, 2011

YNK Korea’s <Seal Online> has launched successful CBT in Malaysia since last 25th.

Indonesian publisher LYTO is in charge of the local service of <Seal Online> and announced SEA gamers are more interested in the test than other games’ CBT.

JoonWon Lee the director of overseas business YNK Korea said “We had very positive feedback in other SEA countries, so we believe similar response would result in Malaysia as well.”

<Seal Online> is in service in Philippines, Indonesia, Malaysia, Thailand, and other SEA countries.

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Winning Eleven Online Co-developed by KONAMI & NHN

August 30th, 2011

The online version of Winning Eleven, a famous console soccer game series, will be co-developed by NHN and KONAMI Digital Entertainment.

Winning Eleven has dominated the console soccer game market almost 15 years. As online game based on PC is getting popular nowadays, KONAMI has decided to work with a reliable & experienced online game developer in Korea to expand its market to PC world.

Winning Eleven Online will consider PC friendly playing environment as well, which means you can play the game well with simple keyboard controls.

The exact launching date is unknown, but both companies agreed with having OBT within the next year and considering become one of e-sports main events. The contract between both companies is about Korean service only. They haven’t discussed about international publishing yet.

FIFA online, licensed from EA developed by Neowiz, is the top online soccer game in Korea now.

Could Winning Eleven stand against FIFA Online in Korea? The time only could tell us about it.

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WeMade Invests US$ 4.6m in Smartphone Messenger Kakao Talk

August 29th, 2011

WeMade Entertainment announced an agreement of strategic partnership with Kakao, the developer of a smartphone messenger Kakao Talk.

Kakao Talk is the number one messenger holding 22 million users in Korea. Kakao recently issued new shares worth US$ 19m and WeMade purchased about US$ 4.6m in order to enter the social network business successfully.

WeMade is looking forward to expose its subsidiary WeMade Creative’s smartphone games to Kakao Talk for analyzing customers’ needs and quality assurance.

“WeMade and Kakao pursue the social network power that Facebook and Zynga has shown,” said NamChul Kim the vice president of WeMade Entertainment. “By providing a strong smartphone game lineup of WeMade Creative, we will do our best to make a innovative example of changing paradgm of the global market.”

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B&S Likely to Go OBT Without 3rd CBT

August 29th, 2011

NCsoft kicks off 2nd CBT of <Blade & Soul> today in the largest size ever in MMORPG history in Korea. Industry guesses the CBT would be the last test for NCsoft prior to upcoming OBT which is set to launch this year.

Total 4 servers and 50 PC bangs will be operated for the 2nd CBT. each of the servers will sustain maximum 7,000 gamers which will eventually add up to 30,000 CCU with the PC bangs.

The 2nd CBT features gathering and craft systems and antagonistic relationship of players in addtion to introducing new class Assassine and 10 instant dungeons.

“We plan to start OBT within this year but it won’t be so long even if it kicks off late,” said JaeHo Lee the vice president of NCsoft.

Since the 1st CBT took place in April and the next one is taking place 4 months after the first one, there is not quite enough time to have 3rd test before having OBT this year.

In addition to that, NCsoft gives away limited costume items that can be used at OBT to the testers this time while the 1st CBT participants were given priority over the 2nd CBT in the past.

So as far as we can presume, NCsoft is hoping to kick off OBT without having CBT three times.

“We have no further plan now as we do not address our schedule until we believe in our game’s completion,” said NCsoft. “The amount of work we would be dealing with depends on the feedback and result of the 2nd CBT. So the next move would be fixed after this test.”

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YNK Games Introduces M-OTP

August 24th, 2011

YNK Games introduced M-OTP(Mobile One Time Password) in its gag action MMORPG <Seal Online> today.

They also give away US$1 game money to those who register the new security service.

The M-OTP will send a temporary password to player’s mobile phone who logged in the site for playing game.

“We consider customers’ information very important as much as updating new game contents. So we started this,” said SangHong Min the director of Local Busniss Development of YNK Korea.

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